Working as lead artist on an unannounced title.
Writer
Indie Developer
Artist
Content Creator
Hi, I'm Lindsay Mansfield—a writer, artist, and indie game developer based in Tasmania, Australia. I hold a Bachelor of Media majoring in Screen and English, along with a Diploma of Information Technology, specialising in Game Art & Design.
I enjoy writing horror and speculative fiction, with several of my short stories finding homes in various anthologies. As an artist, I’ve contributed assets to Party Poppers by Giant Margarita and currently serve as the lead artist for Plains of Havoc by Tiny Island Games. As a solo developer and am currently in pre-production on a new narrative-driven project.
When I'm not creating, I can often be found yelling (loudly) at video games.
Working as lead artist on an unannounced title.
Working to create art and assets for the video game, Party Poppers.
Supporting Southern Cross Austereo with live filming, editing, streaming and production for the 2022 MyState Student Film Festival.
Double major in Screen and English.
Specialised in Game Art and Design.
Introductions to branding and identity, content writing, digital media and user experience, interior design, photography, publication and design.
"After Luxthea is plunged into darkness by the Order of Nox, you are tasked with fighting the monsters they have unleashed so that you can return the light once more to the land. With each beast you slay, you gain Ether: mystical elemental shards that you can use to rebuild the cities, and to restore light and balance to Luxthea."